CivClicker

Gather resources, house citizens and grow a civilization through trade and conquest.

The game controls load automatically. No account is needed.

Our playing guide

CivClicker · How to play

CivClicker grows a settlement from manual gathering into an economy of citizens, buildings and specialized resources. Population needs food and housing, while happiness, threats and later expansion create competing demands. Original authorship and GPL source are preserved.

Controls

Use Harvest, Cut and Mine, build housing, then recruit and assign citizens. The tabs expose upgrades, trade, worship and achievements.

Rules & goal

  • Gather basic food, wood and stone manually until you can build housing.
  • Recruit citizens with food and assign jobs to automate the economy.
  • Watch storage limits, food consumption and happiness while expanding buildings, research, trade and conquest.

Beginner tips

  • Keep enough farmers to support the current population before recruiting many specialists.
  • Build storage when production is being wasted at the cap.
  • Local saves and import/export are available; a source download includes the adaptation and original license.

Progress & devices

Play in a desktop or mobile browser using the controls above. Some games save only in the current browser; clearing site data can remove saves. Pause when stepping away. Reloading is not guaranteed to preserve the current round.

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